Senior Visual Design Artist - Riftbound

Riot Games · China

Sector
Gaming
Function
Product & Engineering
Level
Mid-Level
Posted
2026-06-22
Source
greenhouse

Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played video game in the world, over 100 million play every month. Players form the foundation of our community and it’s for them that we continue to evolve and improve the League of Legends experience. We’re looking for humble but ambitious, razor-sharp professionals who can teach us a thing or two. We promise to return the favor. Like us, you take play seriously; you’re passionate about games. We embrace those who see things differently, aren’t afraid to experiment, and who have a healthy disregard for constraints. That's where you come in. Riftbound, the League of Legends trading card game, is looking for a senior visual designer with strong print and physical product craft to help shape the look and feel of cards, packaging, and related player-facing touchpoints.

Reporting to the Game Art Director, you will partner closely with Game and Publishing Creative partners and cross-disciplinary teammates to translate creative direction into polished, production-ready visual design. You will own complex hands-on visual design work, help drive quality and consistency across deliverables, and support strong print execution from concept through final production. Responsibilities

Create high-quality visual design for card systems, packaging, accessories, and supporting brand touchpoints in alignment with Riftbound’s creative direction Design and execute scalable visual systems, including typography, iconography, layout, and other graphic elements that support player clarity and global localization needs Own visual design workstreams for assigned features or product areas, from exploration through final production-ready files Partner with art, product, publishing, and production teammates to translate creative goals into effective visual solutions Work with external vendors, printers, and partners to communicate specifications, review proofs, and resolve production issues Apply strong knowledge of print processes, materials, finishes, and manufacturing constraints to help ensure high-quality final output Support print checks and production reviews to maintain quality, consistency, and fidelity to the intended visual experience Identify practical improvements to workflows, templates, and handoff practices that increase clarity and efficiency for the team Provide clear craft feedback to collaborators and help uphold quality across the visual design work you touch

Required Qualifications

6+ years of experience in visual design, graphic design, or related craft areas, with meaningful experience in print or physical product design Experience shipping physical products or supporting sustained live products with high craft expectations Strong practical experience with print production workflows, specifications, and file prep Working knowledge of dielines, print-ready assets, and production constraints for physical products Strong foundation in typography, composition, hierarchy, clarity, and player-facing visual communication Ability to independently own complex design work and deliver polished, production-ready results Experience collaborating with external vendors, printers, or contract partners and providing clear, actionable feedback Comfortable working within game development pipelines and cross-functional creative processes Strong attention to detail and a high quality bar Fluent in English and Chinese

Desired Qualifications

Experience in the games industry as a visual designer Experience working on TCG, collectible, publishing, or other physical consumer products Familiarity with League of Legends and the world of Runeterra

Don’t forget to include a resume and cover letter. We receive a lot of applications, but we’ll notice a fun, well-written intro that shows us you take play seriously.

Apply on greenhouse →
Gaming Product & Engineering